Socket programming with UDP
UDP Socket Program - Server
// Server side implementation of UDP
client-server model
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#define PORT
8080
#define MAXLINE 1024
// Driver code
int main() {
int
sockfd;
char
buffer[MAXLINE];
char
*hello = "Hello from server";
struct
sockaddr_in servaddr, cliaddr;
//
Creating socket file descriptor
if
( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket
creation failed");
exit(EXIT_FAILURE);
}
memset(&servaddr,
0, sizeof(servaddr));
memset(&cliaddr,
0, sizeof(cliaddr));
//
Filling server information
servaddr.sin_family
= AF_INET; // IPv4
servaddr.sin_addr.s_addr
= INADDR_ANY;
servaddr.sin_port
= htons(PORT);
//
Bind the socket with the server address
if
( bind(sockfd, (const struct sockaddr *)&servaddr,
sizeof(servaddr))
< 0 )
{
perror("bind
failed");
exit(EXIT_FAILURE);
}
int
len, n;
len
= sizeof(cliaddr); //len is value/resuslt
n =
recvfrom(sockfd, (char *)buffer, MAXLINE,
MSG_WAITALL,
( struct sockaddr *) &cliaddr,
&len);
buffer[n]
= '\0';
printf("Client
: %s\n", buffer);
sendto(sockfd,
(const char *)hello, strlen(hello),
MSG_CONFIRM,
(const struct sockaddr *) &cliaddr,
len);
printf("Hello
message sent.\n");
return
0;
}
Output:
$ ./server
Client : Hello from client
Hello message sent.
UDP Socket Program - Client
// Client side implementation of UDP
client-server model
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#define PORT
8080
#define MAXLINE 1024
// Driver code
int main() {
int
sockfd;
char
buffer[MAXLINE];
char
*hello = "Hello from client";
struct
sockaddr_in servaddr;
//
Creating socket file descriptor
if
( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket
creation failed");
exit(EXIT_FAILURE);
}
memset(&servaddr,
0, sizeof(servaddr));
//
Filling server information
servaddr.sin_family
= AF_INET;
servaddr.sin_port
= htons(PORT);
servaddr.sin_addr.s_addr
= INADDR_ANY;
int
n, len;
sendto(sockfd,
(const char *)hello, strlen(hello),
MSG_CONFIRM,
(const struct sockaddr *) &servaddr,
sizeof(servaddr));
printf("Hello
message sent.\n");
n =
recvfrom(sockfd, (char *)buffer, MAXLINE,
MSG_WAITALL,
(struct sockaddr *) &servaddr,
&len);
buffer[n]
= '\0';
printf("Server
: %s\n", buffer);
close(sockfd);
return
0;
}
Output:
$ ./client
Hello message sent.
Server : Hello from server
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